3D Math Primer for Graphics and Game Development

3D Math Primer for Graphics and Game Development

Auteur: Ian Parberry, Fletcher Dunn
Éditeur: CRC Press
Édition: 2
Année de publication: 2011
ISBN: 9781568817231

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This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for

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