Before Memmo my notes were scattered across PDFs. Now a workspace pulls everything into one place — I see exactly what's still left to study.
More than being counter to what we must surely endeavour to consider the status quo of honesty, not to mention the pursuit of truth that should still be fundamental in academia and education more broadly, dishonesty involves deceit and thus victimisation, which is to say it tends to be used either against someone or to give someone an unfair advantage. Such personal interactions are sometimes and, in the context of this book, revealingly referred to as the games people play.
When an unfair advantage is so given, someone else tends to be disadvantaged, an aspect of dishonesty that resonates with disablement. This book coins the term dis/honesty to define the many moments in which dishonesty is invoked by disability, and vice versa. The concept is explored via a selection of contemporary British sociocultural representations – namely, short jokes, disability sitcom, soap opera, activist radio interviews, fictionalised observations, and the robotic positionality of Artificial Intelligence.
In investigating these representations of dis/honesty, on the basis that the blueprint of adult behaviour is found in the schoolyard, playground figurations are posited as part of the autocritical framework. Remarkably, there are many such relationships with disablement, for intrinsic to Piggy in the Middle, Leapfrog, Pile On, Hide and Seek, Blind Man’s Bluff, and Robot Tick, among other playground games, is interpersonal inequity, whereby a normative position is juxtaposed with one defined by being outnumbered, inhibited, and/or singled out.
The playground model of disability reveals normative traditions that, according to a range of recent representations, people are often more than tempted to follow. Like a hegemonic game of Hopscotch, the way of the normative social order is sketched before us, complete with behavioural guidelines legitimised by repetition and competition. This book shows how dis/honesty tropes serve the normative social order and how the playground model can be used to critique instances in which disablement emanates from interactions more than institutions, people more than places.
The Playground Model of Disability: Dis/honesty Tropes in Contemporary British Sociocultural Representation will be of particular interest to readers in disability studies, as well as those in humour studies, radio studies, media studies, television studies, literary studies, cultural studies, inclusion studies, drama, sociology, and critical theory.
Before Memmo my notes were scattered across PDFs. Now a workspace pulls everything into one place — I see exactly what's still left to study.
Memmo's summaries are gold before exams. I don't have to re-read 800 pages two weeks before — just the important parts.
The AI chat has saved me the night before an exam more than once. I just keep asking until I get it — no waiting on a study group to reply.
The quizzes hit exactly what I need to know. Memmo tracks what I get stuck on — so I only practice what's worth it.
Flashcards with spaced repetition are magic. Memmo knows when I'm about to forget something and brings it back.
The AI podcasts are my favorite. I listen on my way to school and get a recap without sitting at a computer.
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