The Uncanny Valley in Games and Animation

The Uncanny Valley in Games and Animation

Auteur: Angela Tinwell
Éditeur: CRC Press
Édition: 1
Année de publication: 2014
ISBN: 9781466586949

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Advances in technology have enabled animators and video game designers to design increasingly realistic, human-like characters in animation and games. Although it was intended that this increased realism would allow viewers to appreciate the emotional state of characters, research has shown that audiences often have a negative reaction as the human

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