This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for
Pages: 846
Category: Webb-/Mobil-/Spelutveckling
e-ISBN: 9781498759892
Shipping weight: 1.2 kg
Ships in: 1-2 days
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