3D Math Primer for Graphics and Game Development

3D Math Primer for Graphics and Game Development

Author: Ian Parberry, Fletcher Dunn
Publisher: CRC Press
Edition: 2
Published date: 2011
ISBN: 9781568817231

Buy the book

0

Pay with Klarna
14-day money-back guarantee
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for

You might also like

Buy the book0