Maya Python for Games and Film

Maya Python for Games and Film

Author: Adam Mechtley, Ryan Trowbridge
Publisher: CRC Press
Edition: 1
Published date: 2011
ISBN: 9780123785787

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This book is among the first books to provide an in-depth look at how to implement Python with Maya,. It is an ideal resource for technical artists looking to boost productivity and enhance performance and interoperability. With this practical guide written by trusted authorities in the field, experienced technical artists will make the transition from the older MEL scripting language to Python and aspiring artists will save themselves time right from the beginning.

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