Want to progress your career as a CG artist? Then this is the book for you.
This book provides all the essential information and guidance you need to understand the industry, get your foot on the ladder, and further your career. The book looks at a wide range of job roles within the VFX pipeline, such as modeler, surfacing artist, lighting artist, FX artist, rigger, animator, and compositor. It explains the most common day‑to‑day tasks performed within the role, the tools used, and how to learn them. It provides the essential information needed to progress from any of these positions to a lead role and eventually CG supervisor.
Packed with real‑world insights, this book features interviews with experienced VFX professionals working in different disciplines, offering valuable career advice and a behind‑the‑scenes look at their journeys.
This book will be useful to those looking to enter the industry as well as those already working within it and that are looking to further advance their career.
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