GPU Pro3, the third volume in the GPU Pro book series, offers practical tips and techniques for creating real-time graphics that are useful to beginners and seasoned game and graphics programmers alike.Section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Wessam Bahnassi, and Sebastien St-Laurent have once again brought together a h
Pages: 408
Category: Webb-/Mobil-/Spelutveckling
e-ISBN: 9781040063644
Shipping weight: 1.2 kg
Ships in: 1-2 days
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