Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers role-playing, real-time strategy, first-person shooter, simulation, and other games. Written by a 25-year veteran of the game industry, the guide offers detailed explanations of how to design t
Pages: 392
Category: Webb-/Mobil-/Spelutveckling
e-ISBN: 9781040052815
Shipping weight: 1.2 kg
Ships in: 1-2 days
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