Character Modeling with Maya and ZBrush

Character Modeling with Maya and ZBrush

Autor: Jason Patnode
Wydawca: CRC Press
Wydanie: 1
Data publikacji: 2012
ISBN: 9780240520346

Kup książkę

0

Zapłać z Klarna
14-dniowa gwarancja zwrotu pieniędzy
Create believable CG character models with this unique book and downloadable resource package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, textures and video on the downloadable resources to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0. You'll learn: Pipeline and modeling guidelines . Overview of Maya . Introduction to ZBrush modeling . Concept art . Anatomy . Creating a video game character . Creating a hyper-real character . Creating a photo-real character . UVs and texturing . How to create a demo reel

Może Ci się spodobać

Kup książkę0