Før Memmo var notatene mine spredt overalt i PDF-er. Nå samler et arbeidsområde alt på ett sted – jeg ser akkurat hva som gjenstår å studere.
Principles of Multimedia introduces and explains the theoretical concepts related to the representation, storage, compression, transmission and processing of various multimedia components, including text, image, graphics, audio, video and animation, as well as their use across various applications. The book provides the necessary programming tools and analysis technique concepts to perform practical processing tasks in software labs and to solve numerical problems at the postgraduate level. For this new third edition, every chapter has been updated and the book has been carefully streamlined throughout.
Chapter 1 provides an overview of multimedia technology, including the definition, major characteristics, hardware, software, standards, technologies and relevant theorems with mathematical formulations. Chapter 2 covers text, including digital text representations, text editing and processing tools, text application areas and text file formats. Chapter 3 explores digital image input and output systems, image editing and processing tools, image application areas, image color management and image file formats. Chapter 4 discusses 2D and 3D graphics algorithms, transformation matrices, splines, fractals, vectors, projection application areas and graphics file formats. Chapter 5 covers audio, including digital audio input and output systems, audio editing and processing tools, audio application areas and audio file formats. Chapter 6 looks at video, including digital video input and output systems, video editing and processing tools, video application areas and video file formats. Chapter 7 focuses on animation, covering 2D and 3D animation algorithms, interpolations, modeling, texture mapping, lights, illumination models, camera, rendering, application areas and animation file formats. Finally, Chapter 8 covers compression, including lossless and lossy compression techniques, and various algorithms related to text image audio and video compression. Every chapter includes solved numerical problems, coding examples and references for further reading.
Including theoretical explanations, mathematical formulations, solved numerical problems and coding examples throughout, Principles of Multimedia is an ideal textbook for graduate and postgraduate students studying courses on image processing, speech and language processing, signal processing, video object detection and tracking, graphic design and modeling and related multimedia technologies.
Før Memmo var notatene mine spredt overalt i PDF-er. Nå samler et arbeidsområde alt på ett sted – jeg ser akkurat hva som gjenstår å studere.
Memmos sammendrag er gull før eksamen. Jeg slipper å lese 800 sider to uker før – bare det viktigste.
AI-chatten har reddet meg kvelden før eksamen mer enn én gang. Jeg bare spør til jeg forstår – slipper å vente på svar i en studiegruppe.
Quizene treffer akkurat det jeg trenger å vite. Memmo holder styr på hva jeg sliter med – så jeg øver bare på det som er verdt det.
Flashcards med repetisjon over tid er magi. Memmo vet når jeg er i ferd med å glemme noe og viser det igjen.
AI-podkastene er min favoritt. Jeg lytter på vei til skolen og får en repetisjon uten å sitte foran en datamaskin.
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