Maya Python for Games and Film

Maya Python for Games and Film

Auteur: Adam Mechtley, Ryan Trowbridge
Uitgever: CRC Press
Editie: 1
Publicatiedatum: 2011
ISBN: 9780123785787

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This book is among the first books to provide an in-depth look at how to implement Python with Maya,. It is an ideal resource for technical artists looking to boost productivity and enhance performance and interoperability. With this practical guide written by trusted authorities in the field, experienced technical artists will make the transition from the older MEL scripting language to Python and aspiring artists will save themselves time right from the beginning.

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