3D Engine Design for Virtual Globes

3D Engine Design for Virtual Globes

Auteur: Patrick Cozzi, Kevin Ring
Uitgever: CRC Press
Editie: 1
Publicatiedatum: 2011
ISBN: 9781568817118

Koop het boek

0

Betaal met Klarna
14 dagen bedenktijd
Supported with code examples and the authors' real-world experience, this book offers the first guide to engine design and rendering algorithms for virtual globe applications like Google Earth and NASA World Wind. The content is also useful for general graphics and games, especially planet and massive-world engines. With pragmatic advice throughout

Misschien vind je dit ook leuk

Koop het boek0