This practical and comprehensive guide for implementing immersive virtual reality (VR) into rehabilitation practice provides an accessible overview of VR technology, alongside a how-to guide for its application across different patient populations and healthcare settings.
Although research on VR in rehabilitation demonstrates potential, there is a lack of awareness, as well as confidence, in using the technology. This book addresses this issue by giving rehabilitation practitioners the tools they need to start using VR in practice. Starting with the basics of VR technology, it shows users what they need to know to select the best hardware and software before applying it across a range of diagnoses and conditions. Supported by evidence throughout, this book features case studies to illustrate how VR can be used in practice, highlighting how the principles of using VR can be applied to meet a range of patient goals.
This book will be fascinating reading for rehabilitation practitioners across occupational therapy, physical therapy, behavioral health and speech-language pathology, as well as practice managers interested in using VR in clinical practice.
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