Get Into Game Dev: Tech Interview Tactics is a crash-course on how to pass a game development technical interview. It’s designed to guide intermediate and experienced coders through the depth and rigor necessary to land some of the most highly sought-after roles within interactive media.
Unlike generic interview-prep books, GIGD maintains a laser-focus on game development to directly prepare candidates for roles like technical designer and gameplay engineer. Topics include 3D maths, programming fundamentals, and software design patterns. The author provides high quality instruction and practice problems based on his experience as a professional instructor and developer.
Key Features:
- Includes an extensive set of practice questions taken from interviews of leading game development studios.
- Synthesizes coding and maths fundamentals into focused instruction, directly applicable to game development.
- Culminates in a rigorous practice test, designed to identify a reader’s weaknesses and guide them along the path to mastery.
- Uses a variety of mnemonics to assist readers in memorizing subject matter.
- Provides example worked solutions for readers to compare against their own problem-solving approaches.
This book does not teach game development. Instead, it provides knowledge and instruction for a developer to achieve the technical mastery necessary to become a professional game developer.
Payez facilement par carte, Klarna, Apple Pay ou Google Pay. Pas satisfait ? Vous avez toujours une garantie de remboursement de 14 jours. En savoir plus dans nos conditions. Si vous avez des questions, envoyez-nous un e-mail à hello@memmo.org.
Memmo facilite tes études, où que tu sois dans le monde. On rassemble tes manuels de cours et des outils d'étude intelligents au même endroit : résumés, quiz, podcasts et flashcards. Et il y a Ted, ton compagnon d'étude qui répond à toutes tes questions. Plus de 50 000 étudiants étudient déjà ici – conçu pour t'aider à apprendre plus vite et à moins stresser.