Game AI Pro 360: Guide to Movement and Pathfinding

Game AI Pro 360: Guide to Movement and Pathfinding

Auteur: Steve Rabin
Éditeur: CRC Press
Édition: 1
Année de publication: 2019
ISBN: 9780367151133

Acheter le livre

0

Payer avec Klarna
Garantie satisfait ou remboursé de 14 jours

Steve Rabin’s Game AI Pro 360: Guide to Movement and Pathfinding gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering movement and pathfinding in game AI. This volume is complete with articles by leading game AI programmers that explore better ways to smooth paths, avoid obstacles, and navigate 3D space with cutting-edge techniques.

Key Features

  • Provides real-life case studies of game AI in published commercial games
  • Material by top developers and researchers in Game AI
  • Downloadable demos and/or source code available online

Tu pourrais aussi aimer

Acheter le livre0