3D Game Engine Architecture

3D Game Engine Architecture

Autor: David Eberly
Editorial: CRC Press
Edición: 1
Fecha de publicación: 2004
ISBN: 012229064X

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Dave Eberly's 3D Game Engine Design was the first professional guide to the essential concepts and algorithms of real-time 3D engines and quickly became a classic of game development. Dave's new book 3D Game Engine Architecture continues the tradition with a comprehensive look at the software engineering and programming of 3D engines. This book is

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