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Kurslitteratur inom Webb-/Mobil-/Spelutveckling

All kurslitteratur du behöver för studier inom Webb-/Mobil-/Spelutveckling. Här hittar du ett brett utbud av e-böcker inom Webb-/Mobil-/Spelutveckling hos oss. Hittar du inte vad du söker? Sök på ISBN, titel eller författare.

2 161 Böcker

Flash Mobile by Matthew David

Flash Mobile

Matthew David

586 kr

3D Automotive Modeling by Andrew Gahan

3D Automotive Modeling

Andrew Gahan

488 kr

Game Audio Programming 4 by Guy Somberg

Game Audio Programming 4

Guy Somberg

586 kr

The WebGPU Sourcebook by Matthew Scarpino

The WebGPU Sourcebook

Matthew Scarpino

586 kr

Game Design Deep Dive by Joshua Bycer

Game Design Deep Dive

Joshua Bycer

586 kr

Coding Android Apps by Margaret Kozak Polk

Coding Android Apps

Margaret Kozak Polk

758 kr

Virtual Reality Usability Design by David Gerhard, Wil J. Norton

Virtual Reality Usability Design

David Gerhard, Wil J. Norton

538 kr

A Gamer's Introduction to Programming in C# by Aaron Langille

A Gamer's Introduction to Programming in C#

Aaron Langille

624 kr

Advanced Game Development with Programmable Graphics Hardware by Alan Watt, Fabio Policarpo

Advanced Game Development with Programmable Graphics Hardware

Alan Watt, Fabio Policarpo

758 kr

Producing Games by D Cohen

Producing Games

D Cohen

477 kr

Vintage Games by Bill Loguidice, Matt Barton

Vintage Games

Bill Loguidice, Matt Barton

452 kr

Flash 3D by Chris Jackson, Jim Ver Hague

Flash 3D

Chris Jackson, Jim Ver Hague

477 kr

Interactive Storytelling by Andrew Glassner

Interactive Storytelling

Andrew Glassner

709 kr

3ds Max Modeling for Games: Volume II by Andrew Gahan

3ds Max Modeling for Games: Volume II

Andrew Gahan

488 kr

Story and Simulations for Serious Games by Nick Iuppa, Terry Borst

Story and Simulations for Serious Games

Nick Iuppa, Terry Borst

465 kr

Making Great Games by Michael Wyman

Making Great Games

Michael Wyman

513 kr

Mobile Apps Engineering by Faisal Tariq, Ghita K. Mostefaoui

Mobile Apps Engineering

Faisal Tariq, Ghita K. Mostefaoui

586 kr

End-to-End Game Development by Chris Simpson, Nick Iuppa, Terry Borst

End-to-End Game Development

Chris Simpson, Nick Iuppa, Terry Borst

611 kr

20 Essential Games to Study by Joshua Bycer

20 Essential Games to Study

Joshua Bycer

611 kr

Introduction to Computer Graphics with OpenGL ES by JungHyun Han

Introduction to Computer Graphics with OpenGL ES

JungHyun Han

611 kr

Basics of Game Design by Michael Moore

Basics of Game Design

Michael Moore

758 kr

Writing an Interactive Story by Clement Riviere, Gabriel Feraud, Pierre Lacombe

Writing an Interactive Story

Clement Riviere, Gabriel Feraud, Pierre Lacombe

611 kr

Game Engine Gems 3 by Eric Lengyel

Game Engine Gems 3

Eric Lengyel

1076 kr

An Essential Introduction to Maya Character Rigging with DVD by Cheryl Cabrera

An Essential Introduction to Maya Character Rigging with DVD

Cheryl Cabrera

379 kr

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