3D Engine Design for Virtual Globes

3D Engine Design for Virtual Globes

Autor: Patrick Cozzi, Kevin Ring
Wydawca: CRC Press
Wydanie: 1
Data publikacji: 2011
ISBN: 9781568817118

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Supported with code examples and the authors' real-world experience, this book offers the first guide to engine design and rendering algorithms for virtual globe applications like Google Earth and NASA World Wind. The content is also useful for general graphics and games, especially planet and massive-world engines. With pragmatic advice throughout

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