3D Math Primer for Graphics and Game Development

3D Math Primer for Graphics and Game Development

Autore: Ian Parberry, Fletcher Dunn
Editore: CRC Press
Edizione: 2
Data di pubblicazione: 2011
ISBN: 9781568817231

Acquista il libro

0

Paga con Klarna
Garanzia di rimborso di 14 giorni
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for

Potrebbe interessarti anche

Acquista il libro0