Learning C# by Developing Games with Unity 2019

Learning C# by Developing Games with Unity 2019

Autor: Harrison Ferrone
Verlag: Packt Publishing
Erscheinungsdatum: 2019
ISBN: 9781789532050

Wähle, wie du lesen möchtest

0

Mit Klarna bezahlen
14 Tage Rückgaberecht
Learning to program in today’s technical landscape can be a daunting task, especially when faced with the sheer number of languages you have to choose from. Luckily, Learning C# with Unity 2019 removes the guesswork and starts you off on the path to becoming a confident, and competent, programmer using game development with Unity. You’ll start off small by learning the building blocks of programming, from variables, methods, and conditional statements to classes and object-oriented systems. After you have the basics under your belt you’ll explore the Unity interface, creating C# scripts, and translating your newfound knowledge into simple game mechanics. Throughout this journey, you’ll get hands-on experience with programming best practices and macro-level topics such as manager classes and flexible application architecture. By the end of the book, you’ll be familiar with intermediate C# topics like generics, delegates, and events, setting you up to take on projects of your own.

Das könnte dir auch gefallen