This is the first book to focus on the topic of doping in esports. As the global esports industry continues to grow, this book critiques current anti-doping practices and considers the role that the World Anti-Doping Agency and the International Olympic Committee might play in creating a sustainable anti-doping scheme.
Drawing on new research, this book maps the instances of doping within esports and considers the differences between esports and traditional sports, including the multiplicity of organisations – from federations to game publishers – that make up the complex governance structure of the esports industry. It argues that the WADA Code and well-established anti-doping mechanisms proven in traditional Olympic sports can provide a blueprint for improving anti-doping efforts within esports and strengthen the efficacy and legitimacy of esports governing bodies.
This is fascinating reading for anybody with an interest in esports, video games, sports and entertainment law, sport policy, sport management, or the ethics of sport.
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