This is the first book to offer in-depth analysis of the use of digital technologies in sport, exercise and physical education; their significance for the relationship between sport, exercise and wider society; and their impact on research in sport, exercise and physical education.
Featuring the work of leading researchers from around the world, and drawing on multidisciplinary perspectives including from sociology, pedagogy, psychology and related disciplines, with a strong focus on qualitative, social scientific approaches, this book examines how individuals experience and engage with technology in the context of their physical practices. Exploring key concepts and methodologies, as well looking at how digital technologies are used in practice, this book covers diverse topics including social media, wearables, apps, video software, AI and in the context of teaching, coaching, learning, athlete safeguarding and more.
This book is essential reading for any student, researcher, teacher, instructor or coach with an interest in sport, exercise, physical education, psychology, health and the relationships between technology and society.
Chapters 21 and 30 of this book are freely available as downloadable Open Access PDFs at http://www.taylorfrancis.com under a Creative Commons Attribution-Non Commercial-No Derivatives (CC BY-NC-ND) 4.0 license.
Paga facilmente con carta, Klarna, Apple Pay o Google Pay. Non sei soddisfatto? Hai sempre 14 giorni per il rimborso. Leggi di più nei nostri termini. Per qualsiasi domanda, scrivici a hello@memmo.org.
Memmo rende lo studio più facile, ovunque tu sia nel mondo. Qui trovi i tuoi libri di testo e strumenti di studio intelligenti, tutto in un unico posto: riassunti, quiz, podcast e flashcard. E poi c'è Ted, il tuo compagno di studio che risponde a ogni tua domanda. Oltre 50.000 studenti studiano già qui: è stato creato per aiutarti a imparare più velocemente e a stressarti meno.