Before Memmo my notes were scattered across PDFs. Now a workspace pulls everything into one place — I see exactly what's still left to study.
Praise for the First Edition
"Luck, Logic, and White Lies teaches readers of all backgrounds about the insight mathematical knowledge can bring and is highly recommended reading among avid game players, both to better understand the game itself and to improve one’s skills."
– Midwest Book Review
"The best book I've found for someone new to game math is Luck, Logic and White Lies by Jörg Bewersdorff. It introduces the reader to a vast mathematical literature, and does so in an enormously clear manner. . ."
– Alfred Wallace, Musings, Ramblings, and Things Left Unsaid
"The aim is to introduce the mathematics that will allow analysis of the problem or game. This is done in gentle stages, from chapter to chapter, so as to reach as broad an audience as possible . . . Anyone who likes games and has a taste for analytical thinking will enjoy this book."
– Peter Fillmore, CMS Notes
Luck, Logic, and White Lies: The Mathematics of Games, Second Edition considers a specific problem—generally a game or game fragment and introduces the related mathematical methods. It contains a section on the historical development of the theories of games of chance, and combinatorial and strategic games.
This new edition features new and much refreshed chapters, including an all-new Part IV on the problem of how to measure skill in games. Readers are also introduced to new references and techniques developed since the previous edition.
Features
Jörg Bewersdorff (1958) studied mathematics from 1975 to 1982 at the University of Bonn and earned his PhD in 1985. In the same year, he started his career as game developer and mathematician. He served as the general manager of the subsidiaries of Gauselmann AG for more than two decades where he developed electronic gaming machines, automatic payment machines, and coin-operated Internet terminals.
Dr. Bewersdorff has authored several books on Galois theory (translated in English and Korean), mathematical statistics, and object-oriented programming with JavaScript.
*Here is the list of Errata for the second edition of Luck, Logic, and White Lies: The Mathematics of Games: http://bewersdorff-online.de/LLWL-errata.pdf
Before Memmo my notes were scattered across PDFs. Now a workspace pulls everything into one place — I see exactly what's still left to study.
Memmo's summaries are gold before exams. I don't have to re-read 800 pages two weeks before — just the important parts.
The AI chat has saved me the night before an exam more than once. I just keep asking until I get it — no waiting on a study group to reply.
The quizzes hit exactly what I need to know. Memmo tracks what I get stuck on — so I only practice what's worth it.
Flashcards with spaced repetition are magic. Memmo knows when I'm about to forget something and brings it back.
The AI podcasts are my favorite. I listen on my way to school and get a recap without sitting at a computer.
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