This comprehensive handbook delves into timely issues in STEAM (science, technology, engineering, arts/architecture, and mathematics) curriculum and praxis. Cutting-edge research will help STEAM educators and researchers recognize and appreciate students’ understanding of STEAM concepts, as well as capture contemporary educational, psychological, and social issues within the STEAM context. Drawing on the work of over 50 international contributors, this volume covers both emergent and established areas of research, giving voice to newcomers to the field as well as perspectives from established experts. These areas are divided into four sections: Foundations, Content, Teaching and Learning Throughout the Lifespan, Equity and Enrichment, and Settings. Each topic is considered in both its historical and current context, with a focus on the interconnections between theory and practice. This book offers a first-of-its-kind overview of STEAM curriculum development, which will be especially useful to educational practitioners and researchers of STEAM subjects, as well as teacher educators overseeing STEAM Education. This resource will also be useful for K-12 school and institutional libraries as reference material, and curriculum specialists and administrators seeking to identify methods of best educational practices within STEAM.
Betal nemt med kort, Klarna, Apple Pay eller Google Pay. Ikke tilfreds? Du har altid 14 dages fortrydelsesret. Læs mere i vores vilkår. Har du spørgsmål, så send os en mail på hello@memmo.org.
Memmo gør det nemmere at studere – uanset hvor du er i verden. Hos os samler du dine kursusbøger og smarte studieværktøjer ét sted: resuméer, quizzer, podcasts og flashcards. Og så er der Ted, din studieven, der svarer på alt, du undrer dig over. Over 50 000 studerende studerer allerede her – bygget til at hjælpe dig med at lære hurtigere og stresse mindre.